Vegetation Studio 22.214.171.124
Vegetation Studio is a vegetation placement and rendering system designed to replace the standard tree and detail system in the Unity terrain component. Vegetation is spawned on the terrain based on a flexible set of rules, and controlled with both texture and polygon masks.
NEW in version 1.5.1
-Support for 2018.3 Beta
-Instanced Indirect trees and large ob ject rendering and GPU shadow visibility testing.
NEW in version 1.4
-UI improvements for VegetationItem selection
-Changes for 2018.2 compability
NEW in version 1.3
Speedtree vertex LODFade is now working on Unity 2018.1+
-Trees and ob jects can now be painted on the peristent storage.
-New Gaia extention
-See changelig for other changes and fixes.